3D engine with modern graphics
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Updated
Aug 16, 2026 - C++
3D engine with modern graphics
Jolt physics integration (Plugin) for Unreal Engine 5 (UE5)
Zig build package, bindings and C API (JoltC) for https://github.com/jrouwe/JoltPhysics
JVM bindings for Jolt Physics and V-HACD
Jolt Physics raylib ⚡️ trying Jolt C++ game development physics library with raylib in a 3D hello world 🎱 bouncing sphere example.
A free, open-source C++23 3D game engine for FPS and beyond — DirectX 12, Vulkan, Jolt Physics, ECS, ImGui editor, AngelScript scripting
Lustra is a new WIP lightweight game engine
Java Bindings for JoltPhysics (https://github.com/jrouwe/JoltPhysics) using the Java FFM API.
Integrate Jolt Physics into jMonkeyEngine projects (code has New BSD license)
A Homemade game engine written in C++23 with Vulkan
Physics engine bridge for Python built upon Jolt Physics
Using Jolt with Flecs & Dear ImGui 👀 to add game physics introspection to a raylib game, with pause and stepping for dev tools debugging 🐜.
WIP Custom game (and engine) written in C with SDL and OpenGL/Vulkan
Integrate Jolt Physics into jMonkeyEngine projects (code has New BSD license)
A game engine developed in C++, with the goal of capturing the feeling of PS2-era video games with modern sensibilities and quality of life features.
Cross-platform C# physics engine using Jolt
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