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Claude Code is an agentic coding tool that lives in your terminal, understands your codebase, and helps you code faster by executing routine tasks, explaining complex code, and handling git workflo…

Python 141,858 22,768 Updated Aug 17, 2026

Fixed point math C# library

C# 649 134 Updated Apr 10, 2018

An agent-managed museum exhibit, built in Rust with Gajae-Code / LazyCodex — developed and maintained with no human intervention.

Rust 195,080 109,059 Updated Aug 16, 2026

The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.

Python 128,257 15,102 Updated Aug 18, 2026

Enable AI assistant clients like Cursor, Windsurf and Claude Desktop to control Unreal Engine through natural language using the Model Context Protocol (MCP).

C++ 2,061 341 Updated Apr 22, 2025

计算机图形学 虎书 Fundamentals-Of-Computer-Graphics 第5版学习笔记(中文翻译)

798 113 Updated Jul 18, 2026

An Action RPG sample project is upgraded to the latest Unreal Engine, It works with UE 5.3+. It is a great learning resource for GAS (Gameplay Ability System)

C++ 384 93 Updated Nov 16, 2025

Co-op Action Roguelike in Unreal Engine C++

C++ 4,557 815 Updated Aug 14, 2026

『ゼロから作る Deep Learning』(O'Reilly Japan, 2016)

Jupyter Notebook 4,836 3,558 Updated Nov 5, 2024

My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.

C++ 1,114 174 Updated Jun 27, 2026

All versions of iOS Device Support

Shell 1,547 244 Updated Dec 7, 2023

Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

C# 13,495 1,426 Updated Aug 7, 2026

A pure C# CIL interpreter designed to load and execute managed code on IL2CPP (Unity) platforms.

C# 182 21 Updated Nov 15, 2025

Unity3D demo project for ILRuntime

C# 510 213 Updated Nov 19, 2025

A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)

C# 961 204 Updated Mar 23, 2020

Unity il2cpp reverse engineer

C# 9,309 1,888 Updated Aug 18, 2024

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 7,948 744 Updated Aug 3, 2026

Alternative to Flawless AI's TrueSync. Make lips in video match provided audio using the power of Wav2Lip and GFPGAN.

Python 132 23 Updated Dec 18, 2025

Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.

C# 1,645 364 Updated Oct 7, 2024

Unity3D Client And C# Server Framework

C# 9,888 3,239 Updated Aug 15, 2026

Demonstration of various hardware effects.

C++ 2,997 165 Updated Feb 29, 2024

Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.

C# 1,367 79 Updated Jul 18, 2026

DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers

C# 933 128 Updated Aug 16, 2026

Repository of projects that showcase the new DOTS animation package (com.unity.animation).

C# 472 76 Updated Jan 26, 2021

A Unity DOTS framework for my personal projects

C# 1,342 129 Updated Aug 15, 2026

UnityChanToonShaderVer2 Project / v.2.0.9 Release

ShaderLab 4,099 663 Updated Oct 15, 2024

EntityX - A fast, type-safe C++ Entity-Component system

C++ 2,340 299 Updated Aug 23, 2025

Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, mu…

C# 538 100 Updated Jun 13, 2024
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