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CodeStable 是一套面向严肃软件工程、坚持人在环的 AI 编码工作流。它不以编排 Agent 为中心,而是组织需求、架构、特性、问题与历史决策,让 Codex 和 Claude 驱动的开发过程可控、可追溯、可持续演进。

Python 1,101 81 Updated Aug 18, 2026

分享AI Infra知识&代码练习:PyTorch、vLLM/SGLang、slime/vime框架入门⚡️、性能加速🚀、大模型基础🧠、AI软硬件🔧等

Jupyter Notebook 3,568 340 Updated Aug 7, 2026

🚀 Awesome System for Machine Learning ⚡️ AI System Papers and Industry Practice. ⚡️ System for Machine Learning, LLM (Large Language Model), GenAI (Generative AI). 🍻 OSDI, NSDI, SIGCOMM, SoCC, MLSy…

4,284 409 Updated Jul 25, 2025

A unified library of SOTA model optimization techniques like quantization, distillation, pruning, neural architecture search, speculative decoding, etc. It compresses deep learning models for downs…

Python 3,453 549 Updated Aug 18, 2026

Bash is all you need - A nano claude code–like 「agent harness」, built from 0 to 1

Python 74,547 12,058 Updated Aug 17, 2026

Deep dive into Claude Code internals — architecture, agent loop, context engineering, and more. / 深入解析 Claude Code 源码:架构、Agent 循环、上下文工程、工具系统等

3,465 688 Updated Aug 17, 2026

📚 《从零开始构建智能体》——从零开始的智能体原理与实践教程

Python 73,565 9,145 Updated Aug 18, 2026

Use Garry Tan's exact Claude Code setup: 23 opinionated tools that serve as CEO, Designer, Eng Manager, Release Manager, Doc Engineer, and QA

TypeScript 128,501 19,342 Updated Aug 17, 2026

A scheduling framework for multitasking over diverse XPUs, including GPUs, NPUs, ASICs, and FPGAs

C++ 181 28 Updated Jul 25, 2026

一个在windows系统上用于给AI虚拟主播在bilibili上开播的工具。

Python 9 2 Updated Nov 17, 2025

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 20,355 2,230 Updated Aug 18, 2026

A modern C++ BVH construction and traversal library

C++ 1,165 116 Updated May 9, 2026

Easily train a good VC model with voice data <= 10 mins!

Python 37,538 5,219 Updated Aug 4, 2026

Vulkan bindings for Rust

Rust 2,324 233 Updated Aug 12, 2026

Safe and rich Rust wrapper around the Vulkan API

Rust 5,139 473 Updated Jul 30, 2026

Cross platform rendering in Rust

Rust 2,047 239 Updated Jul 25, 2026

High-Performance Rendering Framework on Stream Architectures

C++ 1,038 108 Updated Aug 18, 2026

High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute

C++ 615 57 Updated Jul 16, 2026

Native WebGPU implementation based on wgpu-core

Rust 1,361 164 Updated Aug 17, 2026

A cross-platform, safe, pure-Rust graphics API.

Rust 17,816 1,399 Updated Aug 18, 2026

Research Oriented Physically Based Renderer

C++ 84 26 Updated Jul 13, 2026

3D gaussian splatting renderer using Vulkan. Active from December 2023 to April 2024.

C++ 5 1 Updated Jul 24, 2024

Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.

C++ 569 65 Updated Apr 17, 2019

A Vue 3 Component Library. Fairly Complete. Theme Customizable. Uses TypeScript. Fast.

TypeScript 18,493 1,853 Updated Aug 16, 2026

🐔A Svelte.js based UnoCSS UI library that allows you to make websites

TypeScript 1,476 93 Updated Feb 12, 2025

Official implementation of the SIGGRAPH 2024 paper "N-Dimensional Gaussians for Fitting of High Dimensional Functions"

C++ 190 10 Updated Jul 17, 2026

Mesh optimization library that makes meshes smaller and faster to render

C++ 8,228 739 Updated Aug 8, 2026

A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and visionOS

C++ 780 71 Updated May 19, 2025

[ICLR 2025 Oral] On Scaling Up 3D Gaussian Splatting Training

Python 682 41 Updated Sep 24, 2025
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